Frontend Developer by trade.
Game Designer by passion.
About
I'm Isaiah, a Frontend Developer based in Chesapeake, VA. I graduated from Norfolk State University with a B.S. in Computer Science in May 2025 and currently build production Vue 3 / Nuxt 3 components at McClatchy Media, powering regional news publications read by hundreds of thousands of people monthly.
On the side, I design and ship games — 2D arcade experiences in Unity and physics-based 3D work in Unreal Engine. I completed a competitive Unreal Engine externship in partnership with Epic Games' education team in early 2026.
My goal is to keep growing across both disciplines — toward frontend roles at games studios, game development, or product teams that value creative engineers.
Game Projects
click or hover to exploreInspired by Galaga — dodge meteors and escape the enemy ship chasing you. Designed and developed solo in Unity. Deployed online with 100+ plays.
Cross-platform mobile game built in React Native. Addictive dodge-and-survive gameplay designed to keep players coming back.
Built during a competitive Unreal Engine externship in partnership with Epic Games' education team. A fully functional 3D Rube Goldberg machine with 12+ interactive parts, imported assets, and physics-based tools across multiple scenes.
Web & Other Projects
Real-time tournament bracket platform. Dynamic bracket generation for 4–32 contenders, custom file upload, and live voting sync.
Cross-platform productivity app focused on single-task management to reduce cognitive load. Includes "Past Victories" history tracking with complex state management.
Scans files for malicious content — flagging harmful words, phrases, and steganographic data in images. Outputs a structured PDF analysis report.
A 2D maze game where the player collects items and navigates to the exit. Designed for puzzle lovers and casual players alike.
Production work at McClatchy — Vue 3 / Nuxt 3 component systems powering high-traffic regional news publications. Built reusable components, computed data loops, responsive layouts, and authored tooling scripts adopted by the team.
Experience
May 2025 – Present
McClatchy Media Company · Remote
sort_tailwind.py — a Python script automating Tailwind class ordering across the team's .vue filesMarch 2026 – April 2026
Epic Games Education Team · Remote
March 2023 – 2025
McClatchy Publishing · Remote
Skills
Languages
Frameworks
Game Engines
Tools